Optimal Transport for Fluid Simulation: New and Old
Cyprien Plateau-Holleville; Bruno Lévy
2026 Eurographics (Tutorial) & SIGGRAPH 2026 (Courses)
Postdoctoral Researcher in Computer Graphics at InriaPostdoctoral Researcher at Inria
I'm a French PhD in Computer Graphics currently working as a postdoctoral researcher for Fast Fluid Simulation based on Optimal Transport at Inria and under the supervision of Bruno Lévy. Before that, I completed a PhD in Computer Graphics at XLIM under the supervision of Stéphane Mérillou and Maxime Maria during which I worked for Efficient Computation of Geometry for Large Protein Visualization and Illustration.
My research focuses on efficient geometric representations and parallel computational methods. In particular, I'm interested in large-scale applications in rendering, scientific visualization and physics simulation.
Cyprien Plateau-Holleville; Bruno Lévy
2026 Eurographics (Tutorial) & SIGGRAPH 2026 (Courses)
Maxime Maria; Simon Guionnière; Nicolas Dacquay; Cyprien Plateau-Holleville; Valentin Guillaume; Vincent Larroque; Jean Lardé; Yassine Naimi; Jean-Philip Piquemal; Guillaume Levieux; Nathalie Lagarde; Stéphane Mérillou; Matthieu Montes
2025 Bioinformatics
Cyprien Plateau-Holleville; Benjamin Stamm; Vincent Nivoliers; Maxime Maria; Stéphane Mérillou
2025 SIGGRAPH (ACM Transactions on Graphics)
XLIM, 2024 · Best Thesis Award
Molecular surfaces; characterization and parametrization of Apollonius diagrams; their computation on GPU.
Cyprien Plateau-Holleville; Maxime Maria; Stéphane Mérillou; Matthieu Montes
2024 IEEE Transactions on Visualization and Computer Graphics
Cyprien Plateau-Holleville; Simon Guionnière; Benjamin Boyer; Brian Jiménez-Garcia; Guillaume Levieux; Stéphane Mérillou; Maxime Maria; Matthieu Montes
2023 Bioinformatics
Cyprien Plateau-Holleville; Yannick Benezeth
2022 IEEE BHI
Cyprien Plateau-Holleville*; Enzo Bonnot*; Franck Gechter; Laurent Heyberger
2021 Journal of Data Mining & Digital Humanities
*Both authors contributed the same to this work.
Paper implementations and tests. AFIG contest: 1st prize in 2023, 2nd prizes in 2021 and 2022.
Vulkan library used as a sandbox for my graphics projects.
Path-tracing engine built on Vazteran: Disney BSDF, environment map MIS.
C++17 image processing library, written while studying computer vision.